![]() She is fun to play and quirky to understand, with the insight and skill of the captain directly tying into her effectiveness. Simply put, Kii is a quirky ship with a lot of gimmicks riddled in contradictions. This was not the same-ish rinse and repeat with different dish soap that Monarch was. Her AA is quite lovely while her secondaries are not her main battery hits like a truck when it manages to hit. Kii sports 16 dual purpose 100mm in 8-twin turrets with 4 on each side and is equipped with the generic pre-war 140mm casemate mounted secondaries which are similarly 4 a side. Kii takes on Amagi’s 10x410m in 5-double turrets in an A-B-X-Y-Z configuration. Kii was cancelled during construction in April 1924 after agreeing parties had signed the Washington Naval Treaty of 1922 which restricted construction of battleships beyond 35,000 long tons. The design by the Imperial Japanese Navy was an up-armored, more modernized version of Fast Battleship Amagi while upgraded from the Tosa-Class during the Eight-Eight Fleet program as a response to rival the United States fleet modernization of the same period. Historyīattleship Kii was designed in 1921 leaning heavily on previous designs. Kii features upgraded dual purpose secondary armament, improved armor at a cost of reduced torpedo protection, top speed, turn radius, main battery reload time, pen, range, and sigma. In game, Kii is characterized by being strewn between differing concepts of the early 1920s and mid 1920s. Her skill floor is MODERATE, and her skill ceiling HIGH. Kii is a GOOD ship with several plausible playstyles. I was lucky enough to be graced with Kii’s presence, dropped from a single free crate during the Legends’ Second Anniversary Bureau Project. This ship is only available by crate drop. Kii represents a Tier 7 Premium Imperial Japanese Navy Battleship.
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